Page 2 of 3 - Skill Diary Redone - posted in File topics: In response to post #84282203. Through the Valleys is a lightweight but comprehensive overhaul of Oblivion tailored to provide a stable, high performing, and most importantly fun, vanilla+ experience. I've tried both and a few others. Basically an attribute increases one point when its associated skills improve 4. Companion neeshka. Originally posted by D. Yet for some reason the game just crashes and closes when I sleep, it doesn't happens when I make my character wait, does anyone knows why this happens?? If you wonder, I barely have any mods installed and my pc isn't that great (Windows 10, 8GB of RAM, Intel core. Attribute Progression Redesign : Vanilla leveling system with less min-maxing, it'll make you enjoy leveling more. For another option, take a look at Attribute Progression Redesign. It's only a guess, but I wouldn't be surprised if the requirements for leveling up are met in your game, which sounds like. +Attribute Progression Redesign +Maskars Oblivion Overhaul 4_9_4_2 +OOO Misc Files +Oscuros Oblivion Overhaul Extended meshes +Oscuros Oblivion Overhaul Extended +OOO Shivering Isles +OOO esps +Oscuro's Oblivion Overhaul BSA +Companion Share and Recruit -Gameplay Core_separator. At level 25, the starting Destruction spell 'Flare', now does 26 points of damage, rather than 6 points. Unused attribute points carry over to your next level. Page 6 of 13 - Attribute Progression Redesign - posted in File topics: In. It doesn't overhaul the leveling system or the level scaling but simply allows the skill increases to carry their modifiers over past the next levels. Iterating through at least three versions of. Unused attribute points carry over to your next level. However, I fear that. Unused attribute points carry over to your next level. Page 10 of 13 - Attribute Progression Redesign - posted in File topics: In response to post #103044268. A massive new update has arrived for Cyberpunk 2077 alongside the new expansion, Phantom Liberty. Killian a spider daedra companion. #2. A subreddit dedicated to mods, screenshots, videos, tactics, news and anything else related to Bethesda's…Wanted to do a new playthrough and immediately wound up in a situation where if I continued to play the game at all I would overlevel a skill. Unused attribute points carry over to your next level. Wanted to do a new playthrough and immediately wound up in a situation where if I continued to play the game at all I would overlevel a skill. Uploader: JakeAlaimo. Capped Bandits Marauders and highwaymen. It offers the simple solution of allowing unused attribute bonuses to carry over to the next level up screen. Safe to use . install order matters, but you don't need Wrye Bash for this, just MO2. Vanilla leveling is bad, yes. Spoiler Lonewolf2797 wrote: I absolutely love the idea of this mod, however, will it work with Elys uncapper? PistachioRaptor wrote: Both mods should work together. Companion Vilja. Book Of Scrolls: Vanilla scrolls kind of suck. Improve this answer. For the leveling itself I also like Attribute Progression Redesign, it's vanilla leveling made more forgiving. 1. Attribute Progression Redesign, which allows unused attribute bonuses to carry on to the next level up. Endurance is maybe the only attribute that really influences game difficulty. Any suggestions for further changes are more than welcome. The purpose of the Substance Hierarchy redesign project is to eliminate errors and improve the consistency and usability of the substance hierarchy by reducing the overloaded subtype relationships and adding new attributes to capture this information correctly. Unused attribute points carry over to your next level. Attribute Progression Redesign; Attribute Progression Redesign. Mods . Balanced Unleveled Rewards. Every level after level 5 provides a flat +1 damage bonus. Safe to use . You can easily overcome this with Attribute Progression Redesign and A Fair Attribute Gain Change along with this mod to track your skill gains rather than use a boring +5 to all attributes mod while preserving the vanilla system. Regardless I'd honestly recommend neither. I've been trying to go with pushthewinbutton's "through the valleys" mod list to get a "vanilla plus" experience where the game is enhanced but doesn't stray too far from the original oblivion experience, problem is that though this list is supposed to be highly stable and runs great at least according to the description I haven't had a good time with it. Yet for some reason the game just crashes and closes when I sleep, it doesn't happens when I make my character wait, does anyone knows why this happens?? If you wonder, I barely have any mods installed and my pc isn't that great (Windows 10, 8GB of RAM, Intel core. Rather than subject myself to that nightmare I'd like to circumvent that system in a way that doesn't upset the balance. Endorsements. Unlike many other role-playing games, when. Skills and Leveling. I like to use Attribute Progression Redesign which fixes the need to min max for +5s, allowing unused increases for an an attribute to carry over to future level ups, alongside most of PushTheWinButton's mods that deal with creature and npc levels, etc for a less frustrating end game difficulty spike/damage sponges. A diary that tracks useful information about your class, skills, and attribute bonuses. Hopefully this thread can serve as a little mini-collective with mods beyond what most people know of, and hopefully the pros and cons of each are addressed. That's what I'm going for with this new thread, at least. Your "racial attributes" for the purposes of the mod's calculations are just whatever attributes. "," "," Right-click the empty space in the left pane of MO2 and select Create Separator. Attribute Progression Redesign v1. The devs intended it to provide natural bonuses depending on the skills your character uses. - +5 All Attribute Modifiers - Galerion Natural Leveling Revised - Realistic Leveling I like them all for different reasons. attribute progression redesign in my opinion. And also, I seem to be able to level up multiple times now right after each other. The first makes unused attribute bonuses rollover into the next level, and the second adds a book that can be used to track your skill increases. •. - +5 All Attribute Modifiers - Galerion Natural Leveling Revised - Realistic Leveling I like them all for different reasons. Unused attribute points carry over to your. GCD is a very well-designed, well-balanced and very complex leveling mod that many, including myself, would consider the best of its kind. Skills and Leveling. i'm not particular familiar with Oblivion Modding, but you can check the categorys on Nexusmods by filtering the Top Rated Mods. I made a character that's exactly wrong according to every efficient level guide. Choose download type Free I like to use Attribute Progression Redesign which fixes the need to min max for +5s, allowing unused increases for an an attribute to carry over to future level ups, alongside most of PushTheWinButton's mods that deal with creature and npc levels, etc for a less frustrating end game difficulty spike/damage sponges. Support . That mod adds any attribute bonus progress to a pool, which is. The powerful open-source mod manager from Nexus Mods. Virus scan. Click on data files and if the mod is there its installed correctly - just active it from there. I set up a profile in MO2 according to the excellent instructions laid out in PushTheWinButtons Through the Valleys oblivion modding guide, and have added no mods from outside his guide. Collections . Attribute Progression Redesign v1. My take on disincentivizing min-maxing approaches to gameplay while also preserving the balance and intent of Oblivion's design as elegantly as pThe game’s release date is Nov. Yet for some reason the game just crashes and closes when I sleep, it doesn't happens when I make my character wait, does anyone knows why this happens?? If you wonder, I barely have any mods installed and my pc isn't that great (Windows 10, 8GB of RAM, Intel core. Use Attribute Progression Redesign. bkrugby78 •. I prefer Attribute Progression Redesign as it just makes unused modifiers rollover, so it’s the same points as you would have got had you efficiently leveled. Dynamic Oblivion Combat v2. Oblivion XP - 無料・ダウンロード. Attribute Progression Redesign [Vanilla Plus] Automatic Attributes [V++] Oblivion XP [Overhaul] (- Automatic +5. Author: JakeAlaimo. So most people install mods to make going past level 1 suck less. I'll resolve this later" and after months I'm finally looking to get back to it. Area Harvest - Gather Nearby Plant Clusters. My take on disincentivizing min-maxing approaches to gameplay while also preserving the balance and intent of Oblivion's design as elegantly as possible. Version 537. Virus scan. Unlevelled world is a lot…Hello so here I am after installing Oblivion and some Graphical Mod I’m about to play this game for the first time almost blind. My take on disincentivizing min-maxing approaches to gameplay while also preserving the balance and intent of Oblivion's design as elegantly as pPage 12 of 13 - Attribute Progression Redesign - posted in File topics: In response to post #106469043. 2. For another option, take a look at Attribute Progression Redesign. 2. Spoiler Fyrcynn wrote: How does this play with Ultimate Leveling from Maskar? At a glance, Id recommend not mixing them. I'm currently torn between a few different leveling mods. I already have everything installed on the correct way, Wyre Bash, OBSE, parches. . Attribute Progression Redesign combined with Skill Diary Redone. Unused attribute points carry over to your next level. ) and have yet to run into issues. This mod doesn’t provide retroactive health of its own, but should be compatible. I haven't tested them yet, but PushTheWinButton, the mod author, is very dedicated to improving Oblivion while keeping the vanilla idea. 957. Balanced NPC Level Cap. Are you talking about "Attribute Progression Redesign"? Well, this mod requires OBSE, nothiing else. I reccomend Attribute Progression Redesign. However, I fear that. Last updated 06 July 2019 3:05AM. JakeAlaimo uploaded a new file called Attribute Progression Redesign v1. My take on disincentivizing min-maxing approaches to gameplay while also preserving the balance and intent of Oblivion's design as elegantly as pI'm finding Ayleid coins in crates in the Imperial City. r/skyrimmods • I don't want the game to be overmodded to the extreme, but is there such mods that I absolutely must have?. So most people install mods to make going past level 1 suck less. #106485348, #106494948, #106891408 are all replies on the same post. My take on disincentivizing min-maxing approaches to gameplay while also preserving the balance and intent of Oblivion's design as elegantly as pPage 2 of 13 - Attribute Progression Redesign - posted in File topics: In response to post #70461028. I was like "well, ♥♥♥♥. With +5 Al Attribute Modifiers, it's a simple mod that is as close to the Vanilla game as possible, except without all the micromanaging of efficient leveling. Attribute Progression Redesign OR Ultimate Leveling With these you won't have any problems with leveling scaling and under leveling or overleveling. My must have mods: ATakesAll. Ascention. About the Levelling system. Wrye Bash (run through MO2) is mainly for. 938. I'm looking to start a new Oblivion playthrough. Download: Manual; 0 of 0 File information. I'd never recommend a +5 attribute mod. These are my absolute must-haves. My take on disincentivizing min-maxing approaches to gameplay while also. User images. Attribute Progression Redesign 119 Rebalanced and Unleveled Quest Gold Rewards 120 Balanced Creature Stats - Fixed Level Scaling 121 Balanced NPC Level Cap - Logical. The parts of the strategy involve:. 2 [version 1. Unused attribute points carry over to your next level. Anything on top of that is just. Unused attribute points carry over to your next level. I'm currently torn between a few different leveling mods. Attribute Progression Redesign. Mods . This mod changes leveling and attribute advances to be more realistic and provide better game play. It's only a guess, but I wouldn't be surprised if the requirements for leveling up are met in your game, which sounds like. Safe to use . A diary that tracks useful information about your class, skills, and attribute bonuses. Share. Attribute Progression Redesign: A leveling fix that keeps the flavor of the original system. My take on disincentivizing min-maxing approaches to gameplay while also preserving the balance and intent of Oblivion's design as elegantly as p attribute progression redesign myserious bears epic necromancy carry weight modifier x4 maskars oblivion overhaul marriage. With +5 Al Attribute Modifiers, it's a simple mod that is as close to the Vanilla game as possible, except without all the micromanaging of efficient leveling. #72920063, #74264193, #82865663 are all replies on the same post. None. Speaking of which, the only viable alternatives are probably Ultimate Leveling, SPAM, and mods that just lock the bonuses to a certain. My take on disincentivizing min-maxing approaches to gameplay while also preserving the balance and intent of Oblivion's design as elegantly as pBetter Leveling: Attribute Progression Redesign and Practical Training (the first lets attribute bonuses roll over into your next level, the second lets training levels do the same) (again, both recent) ReplyThis and something like Attribute Progression Redesign should do the trick. Krraken a land dreugh companion. ago. Feel free to remove the `allow-scripts` from the sandbox attribute. Choose download type Free Realistic Leveling tackles the separate issue of efficient player leveling. Rather than subject myself to that nightmare I'd like to circumvent that system in a way that doesn't upset the balance. "," "," Right-click the empty space in the left pane of MO2 and select Create Separator. Community . 960. Click on the attribute buttons. It allows for unused attribute bonuses to carry over to further level ups. Since this mod is just an esp file it goes into the Data folder. Now I'm testing Attribute Progression Redesign, which is way simpler and keeps the vanilla leveling, just allowing you to carry over your bonus stats to later levels. This mod changes leveling and attribute advances to be more realistic and provide better game play. BADGES. Rather than subject myself to that nightmare I'd like to circumvent that system in a way that doesn't upset the balance. Wanted to do a new playthrough and immediately wound up in a situation where if I continued to play the game at all I would overlevel a skill. I'm using the Ascension and Attribute Progression Redesign mods, so at least I don't have to worry about efficient leveling. Use Wrye Bash and Oblivion Mod Manager. I already have everything installed on the correct way, Wyre Bash, OBSE, parches. 2. CryptoA diary that tracks useful information about your class, skills, and attribute bonuses. I've been trying to go with pushthewinbutton's "through the valleys" mod list to get a "vanilla plus" experience where the game is enhanced but doesn't stray too far from the original oblivion experience, problem is that though this list is supposed to be highly stable and runs great at least according to the description I haven't had a good time with it. Rather than subject myself to that nightmare I'd like to circumvent that system in a way that doesn't upset the balance of the game. Spoiler Fyrcynn wrote: How does this play with Ultimate Leveling from Maskar? At a glance, Id recommend not mixing them. So most people install mods to make going past level 1 suck less. Very vanilla way to fix the most appalling aspect of the original leveling system. My take on disincentivizing min-maxing approaches to gameplay while also preserving the balance and intent of Oblivion's design as elegantly as pI already have everything installed on the correct way, Wyre Bash, OBSE, parches. Leveled Creature Flag Fix. But if you want other stuff then overhauls like OOO and MOO deals with these issues but adds tons of other stuff or mechanics that changes the game that you may or may not like. Scripted to be compatible with combat overhauls and other stat-changing mods. For whatever reason, this mod ended up not only being less effective than manual leveling, but also breaking my. Marvelman2099 • 1 yr. Endurance is maybe the only attribute that really influences game difficulty. 0 provides some major free updates to the core of Cyberpunk 2077. Attribute progression redesign. 177K subscribers in the oblivion community. Unique DLs-- Total DLs-- Total views-- Version. I'll resolve this later" and after months I'm finally looking to get back to it. Last updated 06 July 2019 3:05AM. Skills and Leveling. Vanilla leveling is bad, yes. Yet for some reason the game just crashes and closes when I sleep, it doesn't happens when I make my character wait, does anyone knows why this happens?? If you wonder, I barely have any mods installed and my pc isn't that great (Windows 10, 8GB of RAM, Intel core. Hopefully this thread can serve as a little mini-collective with mods beyond what most people know of, and hopefully the pros and cons of each are addressed. So most people install mods to make going past level 1 suck less. I'm currently torn between a few different leveling mods. 2. Its the most faithful to the original system except for the fact that attribute bonuses which you dont select carry over to the next level. I've been trying to go with pushthewinbutton's "through the valleys" mod list to get a "vanilla plus" experience where the game is enhanced but doesn't stray too far from the original oblivion experience, problem is that though this list is supposed to be highly stable and runs great at least according to the description I haven't had a good time with it. I tend to suck the fun out of the game for myself when playing normally, knowing Ill just be throwing stats away if I dont level a. My take on disincentivizing min-maxing approaches to gameplay while also preserving the balance and intent of Oblivion's design as elegantly as pI would like to start playing Oblivion again. Oblivion character overhaul version 2. (keyboard, not needed on controller) SD Skill Diary. Changelogs. Want to know which one is better. Showing 1 - 2 of 2 comments. ). This provides +1 RAM for every 4 attribute points spent. I already have everything installed on the correct way, Wyre Bash, OBSE, parches. Gameplay"," Creating a Separator in MO2. This applies to melee, unarmed, spells, and bows regardless of skill level. 2] to Attribute Progression Redesign 04 July 2019, 3:11AM JakeAlaimo changed some attributes to Attribute Progression Redesign : File 'Attribute Progression Redesign v1. I was like "well, ♥♥♥♥. Created by Jake Alaimo . Krraken a land dreugh companion. With +5 Al Attribute Modifiers, it's a simple mod that is as close to the Vanilla game as possible, except without all the micromanaging of efficient leveling. So you get a level, you see +3 agility but you pick other attributes - next level up you will have those. Author: JakeAlaimo. 4KB. Progression: attributes and character. Skip to content. My favorite is Attribute Progression Redesign. Spoiler thereaverofdarkness wrote: Im having an issue in which when I level up, I dont gain any attribute points. Download a mod that gives you a +5 attribute level up on every level up. 957. esp uop vampire aging and face fix unofficial oblvion patch knights. Spoiler prsnk wrote: I like this, it seems to have potential to fix the optimised leveling issue. Attribute progression redesign : Removes the min-maxing while remaining faithful to vanilla leveling. The system wasn’t meant to be min-maxed anyway. Original upload 23 May 2019 5:09PM. Attribute Progression Redesign: A leveling fix that keeps the flavor of the original system. My take on. 1. Level and attributes will increase naturally as your skills improve, without the need to micromanage them or worry about what skills to use to optimise your advancement. I absolutely love the idea of this mod, however, will it work with Elys' uncapper?The driver’s version is 537. Grind less! Get Skill Points from quests and exploring, then spend them to increase skill levels. I'll resolve this later" and after months I'm finally looking to get back to it. Unused attribute points carry over to your next level. 1. Last Update: 06 Jul 2019. You don't choose that attribute bonus. Author: JakeAlaimo. , and click Configure Libraries, the window is empty. Might be too much for the first time, though. I was like "well, ♥♥♥♥. Unused attribute points carry over to your next level. Lightweight and compatible with other combat/damage mods. txt, but adds some insecurity. Original upload 23 May 2019 5:09PM. im new to modding so i have no clue what mod could be doing this so i hope. Fixes several bugs and oversights and. 2. It's there to allow filtering and toggling of disabled mods for modlist. )Never tried Realistic Leveling, but have used Galerion Natural Leveling frequently. Page 85 of 92 - Through the Valleys - PushTheWinButtons Vanilla Plus Modding Guide - posted in File topics: When I follow Enable xOBSE libraries within MO2. Any chance that youre thinking about making one?PistachioRaptor wrote: Im. Attribute Progression Redesign. Original upload 23 May 2019 5:09PM. 3. With +5 Al Attribute Modifiers, it's a simple mod that is as close to the Vanilla game as possible, except without all the micromanaging of efficient leveling. hide. With +5 Al Attribute Modifiers, it's a simple mod that is as close to the Vanilla game as possible, except without all the micromanaging of efficient leveling. Virus scan. Skills and Leveling. Basically, it turns the whole mess of a leveling system into a proper RPG one like Fallout. Dynamic Oblivion Combat : Better Combat. My take on disincentivizing min-maxing approaches to gameplay while also preserving the balance and intent of Oblivions design as elegantly as possible. Scripted to be compatible with combat overhauls and other stat-changing mods. Spoiler Tobiobliv wrote: Can this mod be used with Realistic Leveling or should it generally be used without another leveling mod? Mixing them would be a bad idea. My take on disincentivizing min-maxing approaches to gameplay while also preserving the balance and intent of Oblivion's design as elegantly as pWanted to do a new playthrough and immediately wound up in a situation where if I continued to play the game at all I would overlevel a skill. I love this so much because I don't have to pick warrior major skills if I'm a mage. Author: JakeAlaimo. txt, but adds some insecurity. I used to use oblivion XP all of the time. 2. ago. Hopefully this thread can serve as a little mini-collective with mods beyond what most people know of, and hopefully the pros and cons of each are addressed. Virus scan. On the 10th advance, you reach the next level. home Oblivion. I've been trying to go with pushthewinbutton's "through the valleys" mod list to get a "vanilla plus" experience where the game is enhanced but doesn't stray too far from the original oblivion experience, problem is that though this list is supposed to be highly stable and runs great at least according to the description I haven't had a good time with it. I would recommend using PushTheWinButton's Automatic Attributes or PistachioRaptor's Attribute Progression Redesign, depending on if you prefer an automatic system or something closer to vanilla but without all the nonsense. Endorsements. AOG knock on door : Knock on locked houses to speak with people inside. SM DLC Plugin Refurbish. Just try and play, and notice a little -1 in a stat at one point. Attribute Progression Redesign Dynamic Oblivion Combat v2 Balanced NPC Level Cap Practical Training Ascention Leveled Creature Flag Fix Balanced Unleveled Rewards. If you use anything I'd recommend Attribute Progression Redesigned. txt, but adds some insecurity. Follow. I was like "well, ♥♥♥♥. Hopefully this thread can serve as a little mini-collective with mods beyond what most people know of, and hopefully the pros and cons of each are addressed. Just started a fresh character who has had 16 skill increases in INT and is able to level up from 1 to 3. Mods . I’ve just looked up…Page 9 of 14 - Attribute Progression Redesign - posted in File topics: In response to post #98010173. I also recommend Dynamic Combat Overhaul. In four case studies, the median improvement in overall usability was 165% from the first to the last iteration, and the median improvement per iteration was 38%. My take on disincentivizing min-maxing approaches to gameplay while also preserving the balance and intent of Oblivion's design as elegantly as pI already have everything installed on the correct way, Wyre Bash, OBSE, parches. esp battlehorn castle spell tomes kvatch rebuilt-no more burned grounds mehrunes razor shivering isle frostcraig horse armor vile lair orrery thieves lair. Hopefully this thread can serve as a little mini-collective with mods beyond what most people know of, and hopefully the pros and cons of each are addressed. Unused attribute points carry over to your next level. #72121428 is also a reply to the same post. Attribute Progression Redesign (at least as far as I can tell, this was working) Copying in the hundreds of UOP files hosed everything. You’ll enjoy it more that way. There’s also Ultimate Levelling, which adds an XP mechanic, and several mods. To enhance a first time playthrough: Unofficial Patches. Also compatible with MOO. It's my favorite overhaul personally. However, I fear that. Unused attribute points carry over to your next level. Practical Training. So most people install mods to make going past level 1 suck less. Page 3 of 11 - Attribute Progression Redesign - posted in File topics: In response to post #70342578. That’s basically a cheat mod. I was like "well, ♥♥♥♥. Prev; Page 37 of 93 ; 35; 36; 37; 38; 39; Next »Attribute Progression Redesign. Original upload 23 May 2019 5:09PM. Kajsa a troll companion critter. Very vanilla way to fix the most appalling aspect of the original leveling system. Attribute Progression Redesign 53 All +5 Attribute Modifiers 54 MenuQue - OBSE Plugin 55 LINK 56 Ultimate Leveling 57 Balanced Creature Stats - Fixed Level Scaling 58. My take on disincentivizing min-maxing approaches to gameplay while also preserving the balance and intent of Oblivion's design as elegantly as pI'm looking for mods to fix oblivions terrible difficulty slider. There is Attribute Progression Redesign (best and fair), Automatic Attribute (more fluid leveling) or +5 Attribute Level Up (cheat but kinda fair). I was like "well, ♥♥♥♥. Leveling Unlimited Mod Attributes Reset The Elder Scrolls IV: Oblivion Created and Edited by Benjamin Fade Requirements: Shivering Isles Date: 2/19/2021 Information ***** This mod allows you to reset your skills and attributes to bypass the level cap in order to keep leveling up. Collections . Mod reccomendations : MOO + OOO : Two large, customizable overhauls that maintain a vanilla feel. hi as the title says i have been playing oblivion and only recently started to go into dungeon locations and every place i go to there is a bunch of naked npc just standing there and i see the dungeon has been cleared because there was even more further down fighting the enemies. Do you want an XP system or one that makes skill increases directly level up attributes, then choose Maskar's Ultimate Leveling as you. However, I fear that. Unused attribute points carry over to your next level. Wanted to do a new playthrough and immediately wound up in a situation where if I continued to play the game at all I would overlevel a skill. That's what I'm going for with this new thread, at least. The best part was using all the alchemy materials I had been saving up, getting 19 levels in Alchemy at once, and being able to shrug and move on with the game instead of reloading and precisely grinding the. 2) folder 4KB. Unused attribute points carry over to your next level. This only applies to the player. Collections . For me, something like Ultimate levelling or Attribute progression Redesign is a must, because the min max aspect of levelling really dampened the fun for me; had me swimming against a wall for in game days to level properly, and limited skill usage with each level. Attributes you don't use when leveling up carry over to the next level. I finally decided to buy Oblivion, after wanting to do so for many years (I somehow skipped it when it was released, I guess I was too busy playing WoW and Gothic 2) and I wanted to have a little recommendation. None touch the. However, I fear that. I reccomend using Attribute Progression Redesign to reduce the necessity of Min/Maxing in the vanilla game. Oblivion » Skills and Leveling. Mixing them would be a bad idea. Download: Manual; 0 of 0 File information. ashthediciple endorsed a mod 'Assorted Protective Female Armors - Refined'Just use Attribute Progression Redesign or another leveling mod. The level scaling as you mentioned is the real problem, and the only real way to change that is to use an overhaul. 0. Attribute Progression Redesign, It's reletively new and had kind of flown under the radar I feel like. - +5 All Attribute Modifiers - Galerion Natural Leveling Revised - Realistic Leveling I like them all for different reasons. Choose from the options below. And it kicks in when you level up - with other words, when the prequisites for leveling up are met AND you try to sleep. If you install any mods later, remember to right-click and "rebuild patch". 2-49385-1-2-1562378719. Reply druyd. Iterative User Interface Design. Uploaded by JakeAlaimo.